![]() ![]() ![]() Supports most official mini-games in addition to homebrews. Supports searching for flash memory dumps inside reicast's system folder. Compatible with Android gamepad/controllers (MOGA). Compatibility with any Android device screen size (With support for wide-screen gameplay.) The emulator also supports playing (.vms) standalone mini-game files, but without save/write capability, due to the fact that these files are not a whole flash memory, but rather just the data of the mini-games, but this will soon be fixed by adding support to convert (.vms) files to flash memory dumps (.bin) from within the emulator. The emulator supports real-time save/write to the flash memory dump (Can be disabled), which means that if one for example was playing Chao Adventure and the game saves its progress, it would be saved to the real flash memory file instantly, so if the player wanted to return back to the mini-game later, he will start playing from where he had reached, this also means that if the player got his Chao out of the VMU in Sonic Adventure (Using reicast emulator for example), the Chao will be affected by the Chao Adventure according to the progress. One of the reasons I have created this emulator is to enjoy VMU mini-games loaded into Dreamcast flash memory dumps (.bin) used in various Dreamcast emulators such as: reicast, NullDC and Chankast. It is totally written from scratch using native Android API. After months of hard work and days of no sleep, in addition to the lack of documentations regarding this device, I am happy to announce the release of a new SEGA Visual Memory Unit emulator for Android devices. ![]()
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